Ackerman
Cannot shift; +20% damage, +15% crit chance/damage, +20% raid damage, +10% ODM/TS gas/range/control, +1 boost dash.
Perks: +1 Offensive perk slot; Rage Mode, Let it RIP, Swift Strikes
Normal rate: 0.0200%
2x rate: 0.0400%
Legendary spin planning
Use this guide when your target is Ackerman, Yeager, Reiss, or the Legendary rarity pool as a whole. The numbers use the same independent-spin formula as the main calculator and are best treated as planning ranges, not promises.
Cannot shift; +20% damage, +15% crit chance/damage, +20% raid damage, +10% ODM/TS gas/range/control, +1 boost dash.
Perks: +1 Offensive perk slot; Rage Mode, Let it RIP, Swift Strikes
Normal rate: 0.0200%
2x rate: 0.0400%
-10% shifting cooldown, +20% Attack Titan stats, +15% crit chance.
Perks: +1 Defense perk slot; Resolve, Invigorate, Berserk, Shifter Regen
Normal rate: 0.0200%
2x rate: 0.0400%
+10% Titan stats, +10% XP, -10% upgrade/skill costs, +5% party XP.
Perks: +1 Support perk slot; Conquer, Command, Arise
Normal rate: 0.0200%
2x rate: 0.0400%
These thresholds estimate how many independent spins are needed to reach each confidence level for one specific Legendary family. Choose 2x mode only when the current event actually boosts the Legendary pool.
| Family | Mode | Per-spin rate | 50% target | 75% target | 90% target | 95% target |
|---|---|---|---|---|---|---|
| Ackerman | Normal | 0.0200% | 3,466 | 6,931 | 11,512 | 14,978 |
| Ackerman | 2x rate | 0.0400% | 1,733 | 3,466 | 5,756 | 7,488 |
| Yeager | Normal | 0.0200% | 3,466 | 6,931 | 11,512 | 14,978 |
| Yeager | 2x rate | 0.0400% | 1,733 | 3,466 | 5,756 | 7,488 |
| Reiss | Normal | 0.0200% | 3,466 | 6,931 | 11,512 | 14,978 |
| Reiss | 2x rate | 0.0400% | 1,733 | 3,466 | 5,756 | 7,488 |
Rolling any Legendary family is easier than rolling one named Legendary family. If you care only about hitting the Legendary pool, use the main calculator and switch the target type from Family to Rarity.
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