Legendary spin planning

AOTR Legendary Family Odds

Use this guide when your target is Ackerman, Yeager, Reiss, or the Legendary rarity pool as a whole. The numbers use the same independent-spin formula as the main calculator and are best treated as planning ranges, not promises.

Ackerman

Cannot shift; +20% damage, +15% crit chance/damage, +20% raid damage, +10% ODM/TS gas/range/control, +1 boost dash.

Perks: +1 Offensive perk slot; Rage Mode, Let it RIP, Swift Strikes

Normal rate: 0.0200%

2x rate: 0.0400%

Yeager

-10% shifting cooldown, +20% Attack Titan stats, +15% crit chance.

Perks: +1 Defense perk slot; Resolve, Invigorate, Berserk, Shifter Regen

Normal rate: 0.0200%

2x rate: 0.0400%

Reiss

+10% Titan stats, +10% XP, -10% upgrade/skill costs, +5% party XP.

Perks: +1 Support perk slot; Conquer, Command, Arise

Normal rate: 0.0200%

2x rate: 0.0400%

Spin Targets By Family

These thresholds estimate how many independent spins are needed to reach each confidence level for one specific Legendary family. Choose 2x mode only when the current event actually boosts the Legendary pool.

Family Mode Per-spin rate 50% target75% target90% target95% target
Ackerman Normal 0.0200% 3,4666,93111,51214,978
Ackerman 2x rate 0.0400% 1,7333,4665,7567,488
Yeager Normal 0.0200% 3,4666,93111,51214,978
Yeager 2x rate 0.0400% 1,7333,4665,7567,488
Reiss Normal 0.0200% 3,4666,93111,51214,978
Reiss 2x rate 0.0400% 1,7333,4665,7567,488

Pool Odds vs Specific Family Odds

Rolling any Legendary family is easier than rolling one named Legendary family. If you care only about hitting the Legendary pool, use the main calculator and switch the target type from Family to Rarity.

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